Now let’s move to close and save commands. Modifiers can be specified with the “mod” attribute, and the valid values are: Control, Alt and Shift. Please remember only to use the name after the prefix “Key_”, so the name “Qt::Key_Escape” becomes just “Escape”. The list of keys that can be used is taken from here. There won’t be any additional action, the type will be “key” and we arbitrarily decide to show “ESC” to the user. Let’s start by emulating a very useful vim control: Escape. Each action will also have a text property which is shown to the user. There are currently two types of action, a “key” action which simulates a keystroke (with optional modifiers) and “string” action which sends a whole string to the terminal. Every Button object is composed by a main_action (triggered by click) and other_actions (triggered by click and drag in a sub-menu). The root object contains some pretty basic stuff like the name, the short_name which is shown on the selector and the language (which will be used in the future).Īll the actual controls will be stored in the “buttons” array. Mkdir ~/.config//Layouts/Īll the JSON files inside it will be parsed when the application starts, so let’s create a empty file with your favourite editor (I’m guessing VIM at this point □ ). In this post I’m going to walk you through the construction of a simple VIM profile.įor starters we create the custom layouts directory: Since our last update (27-02-2015) it is possible to easily define custom json layouts. If you were bothered by a missing command or key in the terminal-app keyboard we’ve finally got you covered.
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